Crown Trick vs Might & Magic X Legacy
Crown Trick
Crown Trick is a roguelike adventure RPG that’s set in the Realm of Nightmares. In this game, nightmares from this realm have spewed forth, bringing pain and suffering upon the inhabitants of the mortal realm. As the last remaining dreamwalker, albeit a novice, you, playing as a young girl called Elle, are the only one left to save the world from the never-ending nightmares, and with the help of the arrogant yet omniscient Crown, you might be able to do just that!In a roguelike context, Crown Trick is perhaps the very first to use what is a rare gameplay mechanism to further enhance its turn-based gameplay, and not every move or action will consume a turn either. There are some abilities, blinking for instance, which will allow you to move and perform an action in a single turn, but of course, you will have a limited number of blinks, and restoring them takes some strategizing, especially during boss fights, as well.
As a dungeon crawler of sorts, Crown Trick offers players a nice variety of loot, ranging from the usual weapons and consumable items, to the much more valuable relics that grant permanent passive abilities for the entire dungeon run. As mentioned before, weapons in this game have different attack ranges and grids, and this is important when considering which weapons to equip since you can only have one at any time, and which Familiar abilities (which we’ll cover in a bit), items and relics to complement the weapon you’ve chosen.
Crown Trick is truly one of the best indie roguelikes that I’ve had the pleasure of playing and reviewing. It’s not as hard as Children of Morta mainly because of its turn-based-like format but its quality is on par with the former game and that’s the highest praise I could give. So, to sum up, if you love turn-based games and roguelikes, Crown Trick is one game you mustn’t miss out on!
Might & Magic X Legacy
Might & Magic X Legacy is set once more in the world of Ashan and you are following the events of Might & Magic Heroes VI in the Thallan continent. After the conclusion of the last game there are a few years of relative peace, but not that peace is threatened. You create a party of raiders, traveling with the remains of their mentor to bury in the city of Karthal. But the city is closed, besieged and not a safe place to be. From there you begin an adventure that will not only be exciting but will; take you down a path full of action and, as you would expect a stunning story that unfolds.To begin the game you make a party of 4 characters, choosing either a martial or magical path for each and then set off on your adventure. With several quality of life improvements to the game this has a really nice feel to it, and the gameplay is the hybrid you love with some nice changes too.