Dynasty Warriors: Godseekers vs Robothorium
Dynasty Warriors: Godseekers
Dynasty Warriors: Godseekers takes a different path from the rest of the much loved series. Instead of hack and slash here you have a turn based strategy game that uses the characters you know in a unique way. You are once more in the 3 Kingdoms of Ancient China and this time you find a strange Mystic called Lixia who needs your help to find and control 5 elemental orbs, all of which are scattered around the world. Thus begins your adventure as you move around trying to find them and reclaim them so that the world can once more be at peace.You begin by forming a party of up to 5 characters, with stats from a preset style and skills that fit the character and what you know from other games about them. These stats determine how you fight in the battles and you have skills that level up, and of course super abilities too. All in all a different take on the game but a lot of fun and the tactical experience is well worth playing.
Robothorium
Robothorium is a fairly old-school style, turn-based dungeon crawler/RPG that’s set in a far futuristic world where an impending “world war” is about to break out among the machines and humans. The game features team management, where you'll get to level up, upgrade and equip every robot in your team just so you can take on tougher enemies later down the road, and plenty of fun loot management, just like what you'd find in any good dungeon crawler.Combat-wise, the game has a pretty typical turn-based gameplay where special skills are regulated and offset by basic attack skills via the Overload system in order to prevent players from spamming them. Robothorium also provides a PvP arena for those who are more competitive and want to pit their team against other teams in their attempt to climb the ranks of the leaderboard.
Overall, I'd say Robothorium is a pretty decent turn-based, dungeon crawler-style RPG that's not only fun to play; it is also the sort of game that will make you really think about your actions since there are both immediate consequences, in the form of reputation gain or loss, as well as other consequences that will emerge later down the line.