Faster Than Light vs Star Citizen
Faster Than Light
Faster Than Light is a pretty unique indie game where you build amazing spaceships, manage your crew and set off to explore the vast, randomly generated galaxy in search of adventure and perhaps a fight. As your ship is built part by part, the enemy can attack specific areas of your ship as well. This means you'll likely encounter various challenging incidences during combat that will force you to think on your feet to save your ship at all costs... since the game's permadeath feature means you will not get a second chance if you lose your ship. Sometimes, you'll also need to make critical decisions to, for example, reroute what remaining juice you have into your shield for a last-ditch effort to defeat the enemy or to your engines while hoping for a quick getaway so you can fight another day.Although its simplistic appearance, Faster Than Light has a very intruiging gameplay that will truly challenge your ability as the commander of a spaceship. The scenarios you encounter are fun enough to solve, the permadeath drastically increase the stakes in the game, and of course, the battles are equally as exciting.
Star Citizen
Star Citizen is an incredibly ambitious and yet highly anticipated (and not to mention, hyped-up especially players who simply adore the genre) project to create the world's very first open world, sandbox game that's set not only in space but also on the many different planets and other locations that you happen to land on/dock to. The game will be pretty massive and it is developed on an as grand a scale as an indie company possibly can. The end product - the game's currently in early access - might end up looking like a Star Wars/Star Trek-like world that's equally in-depth and likely as diverse. Of course, the science-fiction/futuristic feel simply adds to the enormity of the game.However, being the type of game that even triple-A companies have never yet attempted before, the developers have drawn some flak in regard to the chances of actually finishing the game development process and giving their players - the people who had bought and funded the game - a complete game to play. Many critics think that these players will get burned in the end, but for someone who has grown up somewhat obsessed with almost every "space frontier"-type series ever made, I do hope that Star Citizen will be able to reach its true potential even if that means the downloads will take a painfully long time to complete.