For Honor vs Griefhelm
For Honor
For Honor is a team-based, competitive melee brawler where knights, vikings and samurais duke it out on various gorgeously-designed, arena-like battlefields. Unlike many brawlers, however, this game includes some elements of MOBAs and MMOFPS games in it, specifically the presence of normal AI-controlled soldiers (a.k.a. creeps) and also the need to capture several objective points around the map, sometimes with the help of said soldiers, and hold it to earn points for your team.The gameplay is astounding as well. Featuring an intuitive, action-based combat system, the game places a lot of emphasis on knowing your enemy and predicting what they will do as you alternate between blocking your opponent's blows and dishing some of your own. Having situational and battlefield awareness is crucial too, since most of the time, it's better to let an enemy take a capture point rather than getting hemmed in by him and his reinforcements and dying pointlessly in the process.
You also get to customize your characters in For Honor, changing their weapon sets to fit your play style or swapping cooler outfits so you can look good when you deal that final blow. In addition to its multiplayer component, which is frankly the main part of the game, For Honor also features a single-player campaign where you'll get to battle challenging bosses.
Although the game didn't get as rave a review as Ubisoft might have expected, For Honor is still a pretty decent melee brawler with breathtaking graphics, which features the mightiest and most fearless warriors in humanity's brief stint on Earth. The game is a buy-to-play with microtransactions (cosmetics mainly).
Griefhelm
Griefhelm is a realistic 2D medieval sword-fighting game with a Slay the Spire-like progression and a pretty brutal difficulty level in the sense that if you let your opponent get in a couple of hits, you’re dead. Offering several game modes and perks, the game focuses a lot on timing your actions to best your opponent on the battlefield.Since timing is crucial in this game, you’d best be vigilant of the several combat cues your enemies may make a split second before the animation starts. If you do it precisely right, then you might just survive the attacks and even find a few openings of your own to strike. This game is definitely not the mindless hack-and-slash that many other games seem to offer. Every action you take in this game is deliberate and this makes every successful kill so much more satisfying.
Now, all of these fights are scattered across nodes in a progression map that’s somewhat similar to Slay the Spire. What this means is that you’ve got a choice as to which path you want to take and, in this game, you’ll usually have at least 2. Different paths offer different levels and types of challenges, and hence, different rewards so it’s important for you to decide which reward is most worthwhile for you.
To sum up, Griefhelm is truly in a class of its own. I’ve seen many players compare the game disfavorably against Nidhogg and that may be true, but for someone who has only played For Honor before, Griefhelm really brings swordplay to a different dimension… literally (Hint: 2D as opposed to 3D)!