Gone Home vs Undertale
Gone Home
Gone Home is a story-rich, point-and-click adventure game where you find your childhood home devoid of life after returning from a year abroad. The mystery of it all sets you off on an investigate mode as you examine clues and uncover what had happened to your family using what they have left behind. The storyline you'll gradually reveal is both heartwarming and incredibly relatable as it touches on a family's struggle with uncertainty, heartache and change.Being a point-and-click adventure, this game doesn't have any puzzles to challenge you or intruders who will attack you on sight. There isn't anything supernatural about the whole event so there's no need to fear looking behind your back or into a mirror. All you need to do is to find and collect clues, and eventually piece together the story of what had happened to your family while you were away.
This is definitely the sort of game that a fan of story-rich games would love. The entire game's premise is centered around its storyline and hence, it's as good as it gets.
Undertale
Undertale is a rather unique RPG mainly because unlike most RPG which "encourages and promotes" violence, this game strives to be different; to be better by allowing you to use whatever persuasive skills you have to negotiate out of danger. Considering that the game is set in an underground world full of monsters, this is something you'll need to pretty often, but of course, if you want to do some killing, you can still do so. As it's not exactly the focus point of the game, the combat system is fairly simple and yet decent. It mainly revolves around accurately timing your attacks and dodges.Undertale also boasts of having an immersive storyline and a host of characters which you can either slay (you murderer!) or make friends with. Heck, according to the game, you can even date a skeleton... an all-bones, no-flesh skeleton!
Undertale definitely gives its players a really nice and unique perspective on the RPG genre. The game's alternative, non-violent paths also make you really think before you start hacking and slashing at the supposedly enemy, making every kill that you think is necessary carries a certain weight. Sounds like a game you'd like to try? Then, you definitely should check it out.