Keplerth: Another World vs Star Citizen
Keplerth: Another World
Keplerth: Another World is a sandbox-survival game where you'll need to go out into the world to gather the resources you need and turn them into useful items via various the workbench and other crafting stations. If you have played Rimworld, you may quickly notice the similarities in terms of the graphics and the "feel" between those two games. However, the gameplay is slightly different since it resembles the game Don't Starve rather than Rimworld in which you control a main character and all you have to do is to make sure that you survive while exploring the vast world around you. There is no colony management involved!Being a survival game, you'll be expected to keep yourself nourished. Your hunger level drops pretty quickly in this game and if you're up for a quick advice - it's best to get a stove up and running asap, in addition to collecting every morsel of food that you come across. At the stove, you can craft a Big Feast which will fill up 25% of your satiety meter. Keep crafting these stuff and you'll never die of hunger even during your many expeditions away from your base.
The base-building aspect here is fairly simple and frankly, there aren't as many decor, unlike in games like Minecraft, that you can furnish your place with. Combat is very hack-and-slash too - just make sure you are facing the enemy when you hack at them. You can also opt for a bow if you like.
In short, Keplerth is truly an engrossing sandbox-survival game that successfully merged the artistic style of Rimworld with the somewhat intense (and hardcore, depending on the difficulty level you chose) gameplay of Don't Starve. There are some issues with the game still, such as having enemies randomly spawning within your base if that corner happened to be unlit, but overall, the game is definitely worth the cost and the time you'll spend playing it.
Star Citizen
Star Citizen is an incredibly ambitious and yet highly anticipated (and not to mention, hyped-up especially players who simply adore the genre) project to create the world's very first open world, sandbox game that's set not only in space but also on the many different planets and other locations that you happen to land on/dock to. The game will be pretty massive and it is developed on an as grand a scale as an indie company possibly can. The end product - the game's currently in early access - might end up looking like a Star Wars/Star Trek-like world that's equally in-depth and likely as diverse. Of course, the science-fiction/futuristic feel simply adds to the enormity of the game.However, being the type of game that even triple-A companies have never yet attempted before, the developers have drawn some flak in regard to the chances of actually finishing the game development process and giving their players - the people who had bought and funded the game - a complete game to play. Many critics think that these players will get burned in the end, but for someone who has grown up somewhat obsessed with almost every "space frontier"-type series ever made, I do hope that Star Citizen will be able to reach its true potential even if that means the downloads will take a painfully long time to complete.