Kingdoms of Amalur: Reckoning vs Monster Hunter
Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning is an amazing action-based RPG which we frankly think was one of those RPG gems that were somehow overlooked. Even with its age in mind, the game still does well to cater to fans of RPGs today, giving them a memorable storyline based on a universe created by none other than the legend in fantasy novels, R.A. Salvatore; a host of interesting characters to interact with, and a massive open world to explore. Character customization is pretty extensive here, allowing you to change your character's class, skills and abilities to fit your play style. You can change your character's equipment as well.The amazing part about this game, aside from its immersive storyline and world, is how seemlessly it has managed to integrate magic-wielding with swordplay (it doesn't exactly have to be swords though) in its exhilarting action combat. It does make you feel like you are in the shoes of your character.
Kingdoms of Amalur: Reckoning may not be a "Skyrim"-sort of game, but it's incredibly in-depth, able to offer you hundreds of hours of play time at the very least, especially if you are determined to complete every side quest and explore every corner of the beautiful world. It's definitely worth every cent you spent on it!
Monster Hunter
Monster Hunter is the very first of a successful monster-hunting RPG that sees you venturing out into a fantastical world filled with massive monsters and creatures to slay. There are plenty of quests in this game ranging from protecting a town from invading monsters or collecting quest items for an NPC. As you level up, you'll gain access to far more destructive weapons and skills, all of which can be further upgraded. Best yet you can play this game in single-player or cooperatively (online multiplayer) with up to three other friends.Monster Hunter turns the usual "kill x monsters" that you frequently encounter in MMORPGs into a truly challenging task, giving you the sort of elation that comes when you've successfully (and possibly barely) slain a boss and apply it to every battle encounter in this game.