0 A.D. vs Griefhelm
0 A.D.
0 A.D. is a really unique game not because it is possibly one of the most well-made, open-source, historical real-time strategy games we've ever seen; the game started off as a mod for Age of Empires 2: The Age of Kings but ended up being a standalone game with its own game engine and everything. This is a pretty huge feat and puts 0 A.D. on the same level as other successful mod-turned games like Garry's Mod. However, the game may lose out a bit when it comes to popularity mainly because it's not available on Steam, which happens to be the current largest PC gaming platform, and partly because there isn't a lot of promoting from established gaming media, or marketing, even.That said, the game is incredibly impressive for an under-development and completely free game. You can play as a number of civilizations that has their own graphics and models to set them apart. There are also citizen-soldiers who like in real-life, can switch between gatheirng resources like a civilian and fighting as a soldier depending on need. Unlike certain RTS games that allow you to unlock every branch of the tech tree, this game offers technological tradeoffs between two equally important tech, forcing you to really consider your choices and pick one that fits your play style.
0 A.D. also tries to be as historically accurate as possible, conforming its 3D models and maps to actual historical depictions of the people and land back in the day. The effort into making game realistic is astounding, but of course, the devs have mentioned that if they had to choose between having a feature that's historically accurate or playable, they will definitely choose playable every time... naturally, since this is still mainly a game and all.
So, if you're interested, know that you can get the game for free on their site.
Griefhelm
Griefhelm is a realistic 2D medieval sword-fighting game with a Slay the Spire-like progression and a pretty brutal difficulty level in the sense that if you let your opponent get in a couple of hits, you’re dead. Offering several game modes and perks, the game focuses a lot on timing your actions to best your opponent on the battlefield.Since timing is crucial in this game, you’d best be vigilant of the several combat cues your enemies may make a split second before the animation starts. If you do it precisely right, then you might just survive the attacks and even find a few openings of your own to strike. This game is definitely not the mindless hack-and-slash that many other games seem to offer. Every action you take in this game is deliberate and this makes every successful kill so much more satisfying.
Now, all of these fights are scattered across nodes in a progression map that’s somewhat similar to Slay the Spire. What this means is that you’ve got a choice as to which path you want to take and, in this game, you’ll usually have at least 2. Different paths offer different levels and types of challenges, and hence, different rewards so it’s important for you to decide which reward is most worthwhile for you.
To sum up, Griefhelm is truly in a class of its own. I’ve seen many players compare the game disfavorably against Nidhogg and that may be true, but for someone who has only played For Honor before, Griefhelm really brings swordplay to a different dimension… literally (Hint: 2D as opposed to 3D)!