A Dark Room vs Journey
A Dark Room
A Dark Room is a text-based, story-rich and a very intriguing RPG that has taken the world by storm mainly because the impressive depths it provides with minimalistic resources (i.e. texts). Although you start off the game simply stoking a fire, the game eventually adds in other elements such as resources (wood, obviously) in which you use to stoke your fire with as well as the other characters who will want to share the warmth of your bonfire and eventually, once they are feeling better, help you to the best of their abilities. The game also allows you to travel to different locations, such as the Silent Forest, to gather wood or check traps.In many ways, A Dark Room may remind the older gamers of the time when the internet has not really gone mainstream yet. These are the sort of fun story-based games that are circulating around back then. If you enjoy a good story, this is a game you'll want to play. It's completely free after all!
Journey
Journey is literally a quintessential "artsy" adventure game. Why so? Well, the game puts you in the shoes of a mysterious robed figure who you will control throughout your adventure across beautiful, quiet and mostly desert landscapes. Each landscape provides players with a puzzle to solve that will allow them to move on to the next scene, though players can simply roam around the place and drink in the gorgeous visuals.There isn't a lot of buttons in the game and that's fine enough since you really don't need much to solve the puzzles, but personally, I'm incredibly intrigued by the Sing function. Although it is used to solve certain puzzles, most of the time you'll probably be using it idly while your character is travelling. Depending on how long you press the button and how fast you do so, you can actually create amazing little tunes that you'd love to have it recorded down and turned into perhaps a ringtone or something.
That said, Journey is a game that's so much more than composing music and solving puzzles. It is a journey (like its namesake) to help the robed figure discover who he/she is and to help you figure out what's happened in the game world, resulting in the sprawling desert that spans most of the game.