Borderlands: The Pre-Sequel vs Star Citizen
Borderlands: The Pre-Sequel
Borderlands: The Pre-Sequel is supposed to be the Borderlands game that occurs in between Borderlands 1 and 2 as it details Handsome Jack's rise to power and wealth. The game features a pretty similar frantic gameplay to Borderlands 2 with a few major changes - Borderlands: The Pre-Sequel is set in space and on a planet with low gravity and limited oxygen supply. These factors do bump up the difficult of the game by a notch and it is incredibly fun to enjoy the virtually-designed low gravity effect in first person.Like Borderlands 2, this game brings along with it a brand new cast of anti-heroes, each with their own set of special abilities. Interestingly, you get to play the annoyingly amusing (or is it "amusingly annoying"?) little robot - Claptrap - in this pre-sequel too! Of course, being space, you'll get a new line of vehicles to wreak havoc in.
If you're here for the story, then you'll won't find Borderlands: The Pre-Sequel disappointing, but when it comes to its gameplay, it does feel a bit lackluster at times. All in all though, the game bridges the story perfectly and is pretty much a must-buy for fans of the series, but if you're new to the series, it might be best to start with either Borderlands 1 or 2.
Star Citizen
Star Citizen is an incredibly ambitious and yet highly anticipated (and not to mention, hyped-up especially players who simply adore the genre) project to create the world's very first open world, sandbox game that's set not only in space but also on the many different planets and other locations that you happen to land on/dock to. The game will be pretty massive and it is developed on an as grand a scale as an indie company possibly can. The end product - the game's currently in early access - might end up looking like a Star Wars/Star Trek-like world that's equally in-depth and likely as diverse. Of course, the science-fiction/futuristic feel simply adds to the enormity of the game.However, being the type of game that even triple-A companies have never yet attempted before, the developers have drawn some flak in regard to the chances of actually finishing the game development process and giving their players - the people who had bought and funded the game - a complete game to play. Many critics think that these players will get burned in the end, but for someone who has grown up somewhat obsessed with almost every "space frontier"-type series ever made, I do hope that Star Citizen will be able to reach its true potential even if that means the downloads will take a painfully long time to complete.