Buildings Have Feelings Too! vs Deliver Us the Moon
Buildings Have Feelings Too!
Buildings Have Feelings Too! is definitely one of the weirder games that I’ve reviewed and the “oddity” that it exudes might not just be everyone’s cup of tea. In this game, you play as, I assume, a construction business-slash-building, and your goal is to revitalize the many rundown sectors of the city. Different locations will offer you different quests with very different requirements, and as you complete the quests, you’ll learn more about what caused the buildings to be abandoned or shunned, via the dialogues. It’s an interesting take on the city-building genre I’ll give it that, but the game has a very annoying gameplay aspect that turns it into a “miss” than a “hit” for me.To sum it up, Buildings Have Feelings Too isn’t the sort of game that might appeal to everyone. The gameplay itself feels more puzzly than an actual city-builder and it can be very quest-oriented so if you’re hoping for more sandbox-style gameplay, this game simply isn’t it. The game admittedly has some flaws, but if you’re the sort who enjoys niche puzzle games, the game is still worth checking out.
Deliver Us the Moon
Deliver Us the Moon is a narrative-driven adventure game that’s set in the distant future where humanity relied heavily on energy generated by Helium 3 from its lunar colonies and then transmitted to Earth to power the world and to help combat the death throes of a resource-depleted planet. However, in 2054, everything went dark and any burning hope humanity might have had for its future was rapidly extinguished.Five years have gone by since that fateful day, and after long last, you are now mankind’s one last chance to not only find out what happened to the colonists, many of whom have family members back on Earth, and to also save the entire human race from its death spiral. Will you make it?