Darksiders II vs Heroes of Might & Magic 4
Darksiders II
Darksiders II follows in the footsteps of the original game in many ways, particularly the in-depth character progression system and an extensive skill tree, but this time around, you'll be playing as Death, the most formidable of all the four legendary Horsemen of the Apocalypse. Set off across a massive open world in order to redeem your brother's name, you'll stumble upon an ancient grudge that may decimate all of creation. Unlike War, Death is a lot more agile, allowing you to perform some impressive acrobatic acts which may unlock previously unaccessible paths.Despite the improved replayability, Darksiders II is simply that sort of game that you'll probably not return to often but is great enough to leave a distinct feeling and memory with you for life. And well, you get to play as Death himself... what's not awesome about that?
Heroes of Might & Magic 4
Heroes of Might & Magic 4 takes the game you love, and destroys the world you play it in. A prophecy fulfilled sees a devastating explosion that smashes the world, and yet portals appear to transport some of the people to safety, and here you get a blend of new and old heroes, with their own agendas and politics forging new civilizations and cities in a different and strange new place. And so, as the Reckoning has destroyed the world of Enroth you are set to discover Axeoth for yourself in one of 6 individual campaigns.There have also been serious overhauls to the game systems as well. The hex map is replaced with a much better defined and detailed square map. The skills system is better defined and now you can place your heroes in one of 40 different classes and subclasses. Best of all you can now play your heroes in the battlefield, and use more than one. These dramatic changes have made for an amazing new experience, and one that really adds something amazing to the series.