Darksiders II vs Might & Magic IX
Darksiders II
Darksiders II follows in the footsteps of the original game in many ways, particularly the in-depth character progression system and an extensive skill tree, but this time around, you'll be playing as Death, the most formidable of all the four legendary Horsemen of the Apocalypse. Set off across a massive open world in order to redeem your brother's name, you'll stumble upon an ancient grudge that may decimate all of creation. Unlike War, Death is a lot more agile, allowing you to perform some impressive acrobatic acts which may unlock previously unaccessible paths.Despite the improved replayability, Darksiders II is simply that sort of game that you'll probably not return to often but is great enough to leave a distinct feeling and memory with you for life. And well, you get to play as Death himself... what's not awesome about that?
Might & Magic IX
Might & Magic IX once more takes you on an intriguing adventure, set in a standalone part of the world of Ashan. Here you are a part of shipwrecked raiders and you are set upon a strange path. The Beldonian warlord Tamur Leng is attempting an invasion, and it falls to you to stop him and save this land from the evil intentions of the warlord. Thus begins an adventure that will take you to the very limit. Though in a break from tradition there are very few references or returning characters from the other games in the series.With a different set of options, this has a unique rules set too, once more making it much more standalone than you would think. You get to choose the strengths, races and classes of the characters and from there you can continue to improve them, with many of the tactical elements you know, but with a less polished finish this game, while fun is one of the weaker of the series.