Final Fantasy XI vs The Falconeer
Final Fantasy XI
Final Fantasy XI brings an immersive RPG set in a massive open world environment full of objects and characters to interact with. A total of five different races are available for players to choose their character from along with 16 public game worlds to start your game career in. Players also have the option to jump between worlds and complete exciting missions to advance the storyline. Hundreds of unique quests can be completed for resources and to develop relations with other characters.As far as multiplayer mode is concerned, players can compete with each other in two game modes named Ballista and Brenner, based on a capture-the-flag setting. Players can also form alliances of up to 18 players to complete tougher missions and defeat monsters with magic, spells, and abilities. Moreover, a unique crafting aspect of the game allows players to create lethal weapons.
Final Fantasy XI is a must try for all players who love any of the prior Final Fantasy games or anime RPGs with an in-depth storyline.
The Falconeer
The Falconeer is a third-person adventure game focusing on aerial combat on the back of a warbird. Best played with a controller, the game features a massive, steampunk-themed open ocean-covered world to explore, thrilling dogfights to dive into, and quests to complete.The Falconeer features a massive open world that the player can explore to his/her heart’s content! There are many different islets featuring various points-of-interest like fortified locations, seachantress, and weaponshop that players can land on, but the most important one is probably the settlements. Here, players can take quests; buy stuff like weapons, serums to enhance your warbird, permits, etc from vendors; complete bounties, and even buy a new warbird once the pre-requisites (such as completing a time trial race within just 30 seconds) are fulfilled.
Now, in terms of combat, I’m a bit on the fence about The Falconeer. Personally, I find the controls in The Falconeer to feel rather awkward. Aiming is also very hard in this game, not because you have to aim ahead like what you’ll typically do in a tank-based game like World of Tanks but rather, aim at a fast-moving target. The crosshair will jump all over the place (if not disappear outright) during a dogfight. At one point, the crosshair disappeared entirely, turning my warbird into a sitting duck. Flying isn’t as stable as I’d like as well. Maybe this is done in the name of realism, but I’ve noticed that sometimes my warbird will dip and fly lower for no reason.
The Falconeer has some incredible, unique world-building complete with beautiful graphics and atmosphere. The only unfortunate thing about the game is probably the controls. It’s very hard to properly navigate your warbird, let alone engage in intense aerial combat when it feels like I’m trying to aim at fast-moving targets while being completely drunk. So, I’d say the game might be suitable for a more hardcore, high-skilled player base but not the average gamer.