Nantucket vs Shop Titans
Nantucket
Nantucket is a strategic whaling game with an emphasis on ship and crew management that is based off on the famous classic literature, Moby Dick. In this game, you’ll get to dive right into the life of a captain of a whaling ship in the mid-nineteenth century. Aside from hunting whales, sharks, and other massive sea creatures, upgrading both your crew and your ship, as well as raking in tons of coins from selling your whaling goods, the game will let you set off on your personal quest to finally hunt down the infamous Moby Dick. Will you finally be able to avenge Captain Ahab and put that monstrous beast to rest?In short, Nantucket is a truly impressive strategy/management game that puts you behind the wheel of your very own whaling ship. The game seems to not only has a storyline that continues where the classic literature Moby Dick left off, and also an engaging gameplay with a unique, turn-based combat system. Granted that there are a few minor aspects the game can improve on, such as adding in more player portraits, Nantucket is one of those rare indie gems that will be making waves in the gaming community and industry.
Shop Titans
Shop Titans is a shop simulation game with some RPG elements that you can play on your android device. Similar to Shop Heroes in many ways, the game will have you craft a variety of weapons, armor, and accessories for the adventurers of the fictional world, including the heroes you’ll hire, to use as they head out into various locations to battle enemies for rarer crafting materials. The game is surprisingly social as well, as it features a guild system where players can work together to develop their own city.Despite looking like a clone of the popular Facebook game, Shop Heroes, Shop Titans is actually quite different - partly in good ways and partly in bad. The great parts include the addition of research scrolls, which gets players to keep leveling up lower-level blueprints just so they can unlock higher-level ones; the lack of a PvP feature, and the importance of your shop’s item displays.
On the other hand, the bad parts include the subscription system, the obvious restriction on Ascension Shards, and the game’s very grindy gameplay right after you hit level 20 since most crafting will require a lot of materials you can only get from adventuring (no one is selling the stuff in the market) by then.