Colony Survival vs Patron
Colony Survival
Colony Survival is a voxel-based town-building simulation game that emphasizes on ensuring the survival (and expansion) of your colony of people, be it by making sure they have enough food to not starve to death or by stationing enough archers around the parameter of your castle walls to repel zombies. Like Minecraft or any sandbox games, you are free to build any base you like (underground, in the sky, or a proper medieval castle with a moat and a drawbridge) as long as you've got the materials (a.k.a. blocks) to go with it and there are various crafting stations which you can build and then assign a worker to just so you can create better and more advanced items.Aside from its infinite, procedurally-generated world, the game also uses an advanced 3D dynamic pathfinding system, allowing you to funnel your people along a specific path simply by having the necessary designs. The same goes for the zombies which usually come out at night to besiege your castle and your sleeping populace. As long as the zombies can't get in and slaughter your people, you can keep expanding your population and your kingdom to whatever size you like!
Colony Survival can even be customized to whatever difficulty you like, depending on how well you think you can best the zombies. So, if you enjoy Minecraft-like games but you also happen to enjoy a "build your own maze", tower defense-like gameplay, then Colony Survival game is definitely for you!
Patron
Patron is a medieval-themed city-builder that is quite similar to Banished. In this game, you play as a pioneer sent by your King to colonize a new region. With a group of peasants to help, it is up to you to build a town from the ground up and develop it into one of the most prosperous colonies of the empire!The game is all about optimizing production chains and subsequently, pursuing advancements. So, at the beginning, it’s important to produce enough raw materials so you can have enough materials to “fuel” your other production facilities in order to craft more profitable items. As your town expands, you’ll need to make sure your production scales up accordingly, be it by upgrading existing structures or building new ones. This is where the challenge really comes in.
Of course, besides upgrades and expansions, you’ll want to invest in research so you could unlock better and, hence, more productive buildings, as well as new production facilities which will then allow you to produce items that are usually more luxurious and lucrative to trade. From time to time, you will receive various edicts from the King or news of certain events. You’ll then be expected to choose between the two decisions provided.
All in all, Patron is definitely a much better version of Banished in every way, and this saying something since I’ve enjoyed playing Banished. This game’s a solid medieval city-builder with a nice level of difficulty which matches what a midcore gamer like me can handle. The game is definitely worth the cost!