Command & Conquer Tiberium Alliances vs Shogun: Total War
Command & Conquer Tiberium Alliances
Command & Conquer Tiberium Alliances is a decent MMORTS game that is based on the popular strategy game franchise, Command & Conquer. Set in the same universe as its other standalone games, Command & Conquer Tiberium Alliances provides MMO players with the ease of being able to play a version of C&C on their web browsers, though that "version" might not be something that hardcore fans of the franchise may actually like. This is mainly because of its gameplay really. Unlike its standalones, this game provides players with the tried-and-true game design that many other browser-based MMOs have used over the years which admittedly doesn't win this game any extra points. Okay, there might be a bit modification to that design but the gameplay is still, overall, rather boring... and for some, disappointingly so.That said, Command & Conquer Tiberium Alliances is still a pretty nice game for casual MMO players who are tired of the same old MMO strategy gameplays and would like to try something different for a change. Though be warned, the pace in this game can be a tad bit slow so you might need to bear with it for awhile before you can get to the more interesting stuff.
Shogun: Total War
Shogun: Total War is the first original title in a legendary, 15-year (and counting), award-winning, real-time strategy game series that currently spanned across multiple themes and settings. However, this game is set in ancient Japan - 1542 to be exact - when the last shogunate collapsed and the entire nation is thrown into conflict as multiple daimyo (faction leaders) vie for the most powerful seat. To make things worst, Europeans have also ventured to island at this point, bringing guns, religion and disease - factors that you'll eventually have to deal with if you are to attain the people's support and conquer the whole of Japan.The gameplay in Shogun: Total War is akin to Rise of Nations in the sense that each battle is carried out in real-time, but moving your troops on the world map is pretty much turn-based (Risk-style). However, unlike the latter, the battle itself is purely consisted of the actual fighting rather than having you build a base and amassing resources and an army. Instead, Shogun lets you view the entire battlefield from any view you like and send commands to your troops as the battle unfolds. This is basically something that's unheard of until this game came along.
Shogun: Total War may be an old game by modern standards, and due to this, many players might simply opt for its sequel in order to have a taste of that this game has to offer. However, if you truly want to experience the very first of the Total War series, this is the game to play.