Fallout Tactics: Brotherhood of Steel vs Highrisers
Fallout Tactics: Brotherhood of Steel
Fallout Tactics: Brotherhood of Steel is another spin-off, aside from Fallout: New Vegas, in the Fallout franchise, but unlike New Vegas, this game went halfway back to its roots in terms of its looks (with isometric graphics) while the other half is filled with an amazingly-strategic, turn-based and squad-based combat system. The squad system works well in this game mainly because the storyline in this game is based on the famous/infamous Brotherhood of Steel and apparently, you'll be playing one of the squads, and partly because you have the freedom to actually customize every member of your squad so you could specialize their skills or have them be as versatile as possible.Despite being one of the most overlooked Fallout games, Fallout Tactics: Brotherhood of Steel is a very strategic game that allow Fallout's younger fan base to catch a glimpse of the old-school Fallout games while still retaining a certain amount of modern-ness in its gameplay back when it was first released. After all, it's the most recent Fallout game that truly pays homage to the really old Fallout games.
Highrisers
Highrisers is an “escape from the tower”-style survival-slash-resource management game that’s fairly similar to the first Skyhill game, except that instead of traveling to the lobby, your end goal here is to scavenge the resources you need from the lower floors to fix the helicopter on the rooftop so your team of 4 survivors (if none of them died, that is) can escape the tower. It’s basically a quarter of the plot of Zack Synder’s most recent and relatively controversial zombie flick, Army of the Dead, really… and like the film, the game is fun but it has its own caveats.And of course, there are the zombies… ahem… I mean, mutants that will attack your team and any fortifications you’ve put up if they spot you… so there’s that.
For what it’s worth, I really liked resource management-based survival games like Highrisers and I have had a pretty good experience with the game myself, minus all the issues I’ve pointed out. The game definitely has some good stuff going for it, but the dev team really needs to work on the game more to revamp some of the gameplay designs and also to fix the game-breaking bugs reported by their players. Only then I would be comfortable recommending the game. For now though, it’s probably wise to keep it in your wishlist.