Friday Night Funkin' vs Journey
Friday Night Funkin'
Friday Night Funkin' is a challenging, indie, action rhythm game with some cool tunes, intense gameplay, and 6 levels (excluding the tutorial), with each level offering around 2-3 songs. Likely inspired by games like Parappa the Rapper and Dance Dance Revolution, the game comes with both a story mode and a free play mode. In story mode, you play as a young man who just wanted to smooch his hot girlfriend but his ex-rockstar dad is in the way! The only thing you can do is to use the power of music to "convince" him that his daughter is in good hands. Of course, her dad isn't the only guy you'll have to fend off in this game, and I really like that the game included some festive-themed levels too, such as the one for Halloween and Christmas.The gameplay in Friday Night Funkin' is also absolutely thrilling, with moments when a slew of tightly-packed arrows will just fill up your side of the screen, putting your hand-and-eye coordination to the ultimate test. Similar to Parappa the Rapper, you'll only get your turn after your AI "opponent" is done with its turn (and the AI always starts first), but unlike the teacher-student dynamic in the classic, the AI and you are competitors in some sort of action rhythm showdown where the loser will, unfortunately, get electrocuted and die.
There are plenty of songs to play and there are some that are truly devilish, to say the least. So, if you're a fan of action rhythm games, Friday Night Funkin' is one game you don't want to miss out on! Give it a play - it's free-to-play after all!
Journey
Journey is literally a quintessential "artsy" adventure game. Why so? Well, the game puts you in the shoes of a mysterious robed figure who you will control throughout your adventure across beautiful, quiet and mostly desert landscapes. Each landscape provides players with a puzzle to solve that will allow them to move on to the next scene, though players can simply roam around the place and drink in the gorgeous visuals.There isn't a lot of buttons in the game and that's fine enough since you really don't need much to solve the puzzles, but personally, I'm incredibly intrigued by the Sing function. Although it is used to solve certain puzzles, most of the time you'll probably be using it idly while your character is travelling. Depending on how long you press the button and how fast you do so, you can actually create amazing little tunes that you'd love to have it recorded down and turned into perhaps a ringtone or something.
That said, Journey is a game that's so much more than composing music and solving puzzles. It is a journey (like its namesake) to help the robed figure discover who he/she is and to help you figure out what's happened in the game world, resulting in the sprawling desert that spans most of the game.