Gone Home vs Journey
Gone Home
Gone Home is a story-rich, point-and-click adventure game where you find your childhood home devoid of life after returning from a year abroad. The mystery of it all sets you off on an investigate mode as you examine clues and uncover what had happened to your family using what they have left behind. The storyline you'll gradually reveal is both heartwarming and incredibly relatable as it touches on a family's struggle with uncertainty, heartache and change.Being a point-and-click adventure, this game doesn't have any puzzles to challenge you or intruders who will attack you on sight. There isn't anything supernatural about the whole event so there's no need to fear looking behind your back or into a mirror. All you need to do is to find and collect clues, and eventually piece together the story of what had happened to your family while you were away.
This is definitely the sort of game that a fan of story-rich games would love. The entire game's premise is centered around its storyline and hence, it's as good as it gets.
Journey
Journey is literally a quintessential "artsy" adventure game. Why so? Well, the game puts you in the shoes of a mysterious robed figure who you will control throughout your adventure across beautiful, quiet and mostly desert landscapes. Each landscape provides players with a puzzle to solve that will allow them to move on to the next scene, though players can simply roam around the place and drink in the gorgeous visuals.There isn't a lot of buttons in the game and that's fine enough since you really don't need much to solve the puzzles, but personally, I'm incredibly intrigued by the Sing function. Although it is used to solve certain puzzles, most of the time you'll probably be using it idly while your character is travelling. Depending on how long you press the button and how fast you do so, you can actually create amazing little tunes that you'd love to have it recorded down and turned into perhaps a ringtone or something.
That said, Journey is a game that's so much more than composing music and solving puzzles. It is a journey (like its namesake) to help the robed figure discover who he/she is and to help you figure out what's happened in the game world, resulting in the sprawling desert that spans most of the game.