Sinespace vs The Falconeer
Sinespace
Sinespace is a pretty remarkable, brand-new virtual world game where you can literally be anyone you like, create anything you like, and explore anywhere you like! Setting itself as a direct competitor of Second Life, this game has so much more to offer and it is creator-friendly way too. Not only it is free, creators will almost have unlimited resources to do so and on a platform (Unity3D) that’s as good as it gets. Granted that you’ll probably need to spend hours poring over the game’s documentation and tutorial videos on YouTube to creating something, all the effort you put in will be very well worth it. There are already a couple of creators on board and they have been busy making some items for players to use.Of course, like most virtual world games, there are many worlds for you to explore as well. You can even create your own world and customize it to your liking... or you can simply use one of the several pre-build homes available.
All in all, Sinespace is definitely a strong competitor to Second Life and IMVU especially once it’s fully fleshed out and launched. If you’re interested to get a head start, you can download the game now and start creating!
The Falconeer
The Falconeer is a third-person adventure game focusing on aerial combat on the back of a warbird. Best played with a controller, the game features a massive, steampunk-themed open ocean-covered world to explore, thrilling dogfights to dive into, and quests to complete.The Falconeer features a massive open world that the player can explore to his/her heart’s content! There are many different islets featuring various points-of-interest like fortified locations, seachantress, and weaponshop that players can land on, but the most important one is probably the settlements. Here, players can take quests; buy stuff like weapons, serums to enhance your warbird, permits, etc from vendors; complete bounties, and even buy a new warbird once the pre-requisites (such as completing a time trial race within just 30 seconds) are fulfilled.
Now, in terms of combat, I’m a bit on the fence about The Falconeer. Personally, I find the controls in The Falconeer to feel rather awkward. Aiming is also very hard in this game, not because you have to aim ahead like what you’ll typically do in a tank-based game like World of Tanks but rather, aim at a fast-moving target. The crosshair will jump all over the place (if not disappear outright) during a dogfight. At one point, the crosshair disappeared entirely, turning my warbird into a sitting duck. Flying isn’t as stable as I’d like as well. Maybe this is done in the name of realism, but I’ve noticed that sometimes my warbird will dip and fly lower for no reason.
The Falconeer has some incredible, unique world-building complete with beautiful graphics and atmosphere. The only unfortunate thing about the game is probably the controls. It’s very hard to properly navigate your warbird, let alone engage in intense aerial combat when it feels like I’m trying to aim at fast-moving targets while being completely drunk. So, I’d say the game might be suitable for a more hardcore, high-skilled player base but not the average gamer.